Holy shit is it fun to swear. I left my keys in my car today as I headed into work, and let out a “Fuckin’ A!” about a minute ago, then remembered with fondness that I learned that phrase from the Stephen King book “The Body” which went on to become “Stand By Me”.
Then I started thinking of other naughty words I learned, and where I picked them up. I learned what a ‘cunt’ was from the late Tom Clancy’s Rainbow Six in…4th grade.
Thus:
What are your favorite swear words, where did you learn them, and as a bonus, what’s your favorite scene in a TV show or movie featuring a healthy dose of quality profanity?
Actually my all time favorite use of a swear word probably comes from the Graphic Novel “Wanted” which everyone but me seems to hate, which is fine. It kind of does the Matrix / Fight Club thing of giving you a kind of sad sack fella stuck in a cubicle, and throughout the series he grows into a bastard with unbelievable power. I wanted to post the panel but I am absolutely not giving “This is me, fucking you in the ass” a google at work. Whenever I beat someone at a competition when they’ve either cheated or been a poor sport, I toss out the line and feel like a big man.
Close second goes to the infamous “Fuck you, fuck you, fuck you, you’re cool, I’m out” scene from “Half Baked”, which I *actually* think is a reference to something else, as all the other “job quitting” scenes in that movie are parodies, too – specifically Jim Brewer’s is a Jerry Maguire send up.
Star Trek IV gets points (and the thread title) for the hilarious nature of Spock trying to learn to swear.
More recently, I’ve been playing Lunar 2 (which is seriously wonderful), and one of the characters keeps calling everything ‘retarded’. This is funny for a few reasons 1) No game released today would do that shit, and 2) This is a game released in Japan that came to America 3) this character is a former priest. I’ll have more on this game later, but the swearing within it is pretty crazy.
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Blog Botter Award: Magooie for fighting a snake with concrete, and somehow losing.
experience. Releasing a game like this, at a time like this, takes the
same kind of cojones that releasing the silent film “The Artist” did a
few years ago. Here’s a game that challenges, entertains, delights, and
delivers everything you could possibly want from a title, completely
confident in its 2D platforming nature, not worried for an instant
players won’t get it, or think it’s ‘for kids’.”